Goblins are small twisted creatures, quick on their feat, and natural tinkerers with all manner of wicked traps and devices Their class choices are limited, but they excel at thieving, and make great miners and delvers.
Infant: upto 1, Toddler: 1 to 1, Child: 2 to 11, Young adult: 12 to 20, Adult: 21 to 33, Mature: 34 to 51, Old: 52 to 56, Venerable: 57 to 62, Ancient: 63+
45 to 51 (Male) 40 to 46 (Female)
70 to 120
intelligence+2, dexterity+3, charisma-2, wisdom+2, save vs traps+5, max intelligence adj.+2, max dexterity adj.+3, max charisma adj.-2 and max wisdom adj.+2.
a small ratty tunic, a cotton loincloth and a knitted weapon belt.